Development updates

What changed in Drilling RPG.

This page records visible changes that affect players and reviewers. It focuses on playable content, progression, public site structure, and policy-facing changes.

Update Log

May 24, 2026: Publisher metadata hardening

  • Unified canonical metadata and sitemap URLs around the same public site URL source.
  • Split sitemap last-modified dates by public page instead of using one shared date.
  • Corrected C3 and C4 encyclopedia mineral depth metadata to match their actual circle ranges.
  • Added validation coverage for C2 to C4 mineral depth metadata against circle layer rules.

May 23, 2026: Publisher site structure

  • Added crawlable public pages for the game overview, guide, updates, privacy, terms, and contact.
  • Moved Google H5 Ads loading behind an explicit environment flag while the site is prepared for review.
  • Expanded sitemap coverage so the site is understandable outside the game canvas.

May 22, 2026: C2 to C4 progression audit

  • Verified C2, C3, and C4 data links for minerals, monsters, bosses, gear, essences, and relics.
  • Confirmed the game boots at the play route with atlas assets and canvas rendering available.

May 21, 2026: Pixel UI and HUD direction

  • Reworked HUD and modal styling toward a 2D pixel mining RPG identity.
  • Simplified coordinate display around Survey X and Depth.
  • Documented hidden content planning around future tower-style exploration.

May 16, 2026: Circle 4 content ceiling

  • Set Circle 4 Greed as the current playable content ceiling.
  • Added Greed minerals, monsters, Fafnir boss data, Crown equipment, and Greed essence support.
  • Kept Circle 5 and later locked until their balance and content are production-ready.

Drilling RPG

A free browser mining RPG about drilling through pixel strata, crafting circle gear, and fighting bosses that guard the lower depths.

© 2026 Drilling RPG. All rights reserved.